A downloadable game

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Project includes:

• Simplex noise generated terrain

• Bump mapped normals

• Tessellated water using Gerstner wave equation

• Use of compute shader for bloom post process using multiple passes

• Model loading

• 3 Lighting types

• Blinn-Phong specular lighting effects and specular mapping


Download

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Click download now to get access to the following files:

CMP301 Submission Todd GIlchrist 2200811.zip 185 MB

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